Welcome to the Blue Donut Group – a constellation of companies and services where innovation meets creativity. We are a unique blend of technical prowess and imaginative thought, pushing the boundaries of what’s possible.
Welcome to the Blue Donut Group – a constellation of companies and services where innovation meets creativity. We are a unique blend of technical prowess and imaginative thought, pushing the boundaries of what’s possible.
Dive into the world of comics and animation, where each frame is a testament to our commitment to artistry and attention to detail. Our stories aren’t just told; they’re brought to life, engaging your senses and sparking your imagination.
Step into the future with our virtual reality experiences, transporting you to new worlds and perspectives. And with our work in artificial intelligence, we’re not just keeping up with the future; we’re shaping it.
At the Blue Donut Group, we’re more than a group of companies. We’re dreamers, innovators, and storytellers. Join us on this exciting journey where the possibilities are endless. Welcome to the future. Welcome to Blue Donut Group.
Group News
Further Beyond – New Open Rules Available
Exciting Update: The Further Beyond Role-Playing Game Open Source Rulebook is Here! Attention, adventurers and storytellers! We’re thrilled to announce the release of the brand-new Further Beyond open-source rulebook. Now available as a free download, this...
Horror in the Library VR Game – Dev Diary #4 – Not just a board game – How we are approaching the VR game
Dev Diary #4 – Not just a board game - How we are approaching the VR gameWe’ve spent quite a bit of time discussing how we were going to make a VR game. This is something we are still working on, but we have created a more defined feature list and direction. We have...
Horror in the Library VR Game – Dev Diary 3 – The Voice of Madness
At the moment we are trying to set out a plan for a range of development strands. The level building, multiplayer, monsters, Blessings, and Curses, multiplayer and of course there is sound and music. What we have also thought about is that there is the Mad Professor...
Horror in the Library VR Game – Dev Diary #2 – Illuminating
One of the key elements of making this a lot scarier than the board game is making the players have to explore the dark Victorian Library of the Mad Professor. We want to make the rooms have lots to investigate and at the same time need to be light in a way that will...
Horror in the Library VR Game – Dev Diary #1 – Why we are developing a new VR Game
Dave and I have been wanting to develop a game for a very long time. We’ve been working together for nearly 25 years. In that time we have developed e-commerce websites, extranets, eBusiness systems. That required a lot of different skills, obviously including...
Further Beyond Dev Log #5
Class: The Operative They never tell you the odds since you always find some way to surpass them. As an operative, you are a highly skilled combatant able to take risks and come out on top through sheer luck or incredible precision. Danger and adrenaline are your...
Further Beyond Dev Log #4
Class: The Envoy With silver-tongued wit and tremendous guile, your well laid plan falls into place and you are able to outwit all those around you, be they high-class aristocrats or the minds of cunning alien monstrosities. As an Envoy, you are a quick thinker and a...
Barclays Games Frenzy 2024
The aim of Games Frenzy is to create opportunities for new and upcoming UK games talent to network with others in the industry - around 130 exhibiters are expected to attend this year on the 16th May next month. You can register to attend here:...
Further Beyond Dev Log #3
Further Beyond - Character Class Introduction Explorers of the Vast, it's now time to take a sneak peek into how you can create your explorers in the galaxy of Further Beyond. A core part of your explorer will be their class. This will provide you with their character...
Further Beyond Dev Log #2
Further Beyond - Additional Rule Changes #2 Now it's time for the second part of our developer log focusing on the changes that have been made to the core rules. Join us today for a rundown of what you can expect in Further Beyond from downtime to hacking computers....
Companies
Blue Donut Studios Ltd.
Creative technology-based studio, using immersive storytelling, augmented reality, virtual reality, artificial intelligence and software. We are a Microsoft Founders Hub Member.
Blue Donut Games Ltd.
Board games designer and publisher with a video game of Horror in the Library in production starting 2024. We develop board games for retail and bespoke projects for business, research, and education. We sell direct to the public and exhibit at the UK Games Expo.
Imersar Ltd.
We create the software used by Blue Donut Studios and Blue Donut Games to develop immersive experiences using VR and AR, available for Meta Quest platform, Windows, MacOS, iOS and Android.
RespiAction Ltd.
We are a UK based non-profit organisation focused on the support of research and education in respiratory healthcare. We work with the NHS Portsmouth Hospitals University NHS Trust and the Portsmouth Technology Trials Unit.
Services
Blue Donut Studios’ leadership team has over 25 years’ experience in developing critical eBusiness systems for organisations. They have developed services for Retail, Distribution, Franchise and Healthcare platforms. BDS can help you from conception to delivery and support worldwide.
AI is shaping the use of technology in every aspect of life. We have practical experience in developing solutions that utilise AI (Artificial Intelligence). From generative visual systems that integrate with data to provide insights, to providing advice on how to use AI to help your business. Our consultants can help your business to get ready for the future.
Software
Software as a Service Collaboration and Insight Platform for NHS ICBs and Primary Care Providers such as GP Practices, Care Homes, Ambulance Services to monitor patient care and services.
Phindir will be a new platform for Med Tech start-ups, service providers, academics and professionals to network and collaborate on the innovations.
Blue Donut Studios is taking therapeutics into the world of digital therapy with VR and Gameplay. With the creation of intelligent virtual safe spaces, addicts can meet and learn. Therapists can provide support through AI assistance and live sessions to tackle the global addiction crisis.
The Imersar Engine is a tool-set for Unity to enable us to deliver a range of immersive experiences that are available for Meta Quest platform, Windows, MacOS, iOS and Android.
Imersar is our service for the design and development of exciting immersive experience. The Imersar Engine is our own tool-set that helps us build within the Unity development environment. Visit Imersar.com to learn more about how we develop for VR and creative immersive experiences on desktop and mobile as well as Meta Quest headsets and the Apple Vision Pro.
Join the intrepid crew of the U.S.S. (whaterver that means) ‘Mission’ on her ongoing voyage to improve Asthma and COPD management! Watch 12 exciting episodes of TV hilarity as each crew member deals with their triggers, improving prevention and relief management.
A complete AR solution for iOS and Android that brings new and existing comics to life. Provides comic book creators a platform to engage readers with AR, interactive stories and digital comics to enhance their printed comic book editions.
For information about our products and services please contact the relevant company.